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So Close, Yet So Far
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D4S-T0C-16G
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When Super Mario Maker 1 came out, Buflen’s favorite level design philosophy was non-linearity and reusing space as much as possible, sometimes to a fault. As he progressed as a maker, he started making much more linear levels with a single path. For this 4YMM, Buflen decided to merge those 2 styles into one level to get the best of both worlds. A frog suit is hidden in the level, finding it is essential for true ending.

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Buflen

Buflen makes challenging but fair levels, often described as a good introduction for newcomers to the world of kaizo. But all he really does is make levels he’d personally enjoy playing. Outside of mario maker, Buflen loves good micro-brewery beers and music, which often influence his level names.